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About Kadabra

A Garalina Company

A butler beside the candlelit dining table in Chantilly.
Chantilly. Promotional illustration.

Kadabra makes adventures, strategy games and small experiments. In Chantilly, you are a butler receiving eight guests. In The Golden Keep, a settlement needs homes before it can support an army. In Poot-Poot, six young animals need help getting home for the parade.

The screening room holds films and demonstrations. The catalogue has the games, their available editions and the details you need to play.

For a closer look at work in progress, read the studio bulletin and our short development history.

On the drawing board: SWARM

Carrier shapes, scouts and the arrangement of a fleet. This sheet is part of the original design material behind SWARM.

Open the complete drawing

SWARM design sheet with hand-drawn carriers, scouts and fleet formations on squared paper.
Original SWARM design sheet. Date unrecorded.

Credits

Each game carries its own credits and licences. The pictures on these pages come from the games, their original artwork and their films; captions identify the source and edition.

The 1996 calendar and Garalina

This is a fictional 1996 studio presentation. Its calendar runs thirty years behind the real world. The bulletins include fictional studio correspondence and editorial features; story dates do not change the availability of a real game build.

Garalina is the fictional company depicted in Tony Domenico’s Petscop. Its association with Kadabra belongs to this studio fiction; it does not claim an official partnership or endorsement.

Website lettering and software

The Kadabra lettering and website device artwork were made for this presentation. Cinzel, Source Sans 3 and IBM Plex Mono carry their included SIL Open Font Licenses. The reading pages use Times and Arial.