Explore a Human settlement, then follow the recruitment, roles and upgrades of Humans, Orcs, Gargoyles and Black Dwarves in narrated gameplay.
These films show preview builds. Narration is being refined, and the guides do not demonstrate every ability or combat interaction. Build versions and running times are listed below.
Complete physical recruitment, equipment fitting, treatment and a later defensive engagement.
Normal-speed gameplay and David narration. Recruitment, fitting and treatment are continuous. A labeled transition skips the waiting time before the raid. Development review footage, separate from the released downloads. Voice likeness and continuous listening remain in review.
Recruit a Chain Warden and land a mortar shell before the restraint expires.
Normal-speed gameplay and David narration. The original continuous excerpt is followed by a labelled close replay of the same hit. The shell hits while the target is still restrained. Development review footage, separate from the released downloads. Voice likeness and continuous listening remain in review.
Build toward a specific job: stop mounted pressure, break a defended position, combine tar with flame, or give a mortar room to fire. Includes two separate base-unit practice fights comparing a Shield Guard and a braced Pike against a rider.
Edited preview matches, restored-save demonstrations and labelled controlled practice. Rules checked against 0.7.4; this is not one continuous match. David voice recreation · review edition.
Revised October 1: race-specific narration, original continuous gameplay and game sound. David voice recreation · review edition. Separate combat demonstrations are linked below.
Separate demonstration now available: Tar and flame. The original continuous recording is preserved.
Revised October 1: race-specific narration, original continuous gameplay and game sound. David voice recreation · review edition. Separate combat demonstrations are linked below.
October 2 pacing polish: 2 fast narration lines slowed with the original pitch retained. Continuous game picture and all other voice takes are unchanged.
Separate demonstration now available: Gas ignition. The original continuous recording is preserved.
Revised October 1: race-specific narration, original continuous gameplay and game sound. David voice recreation · review edition. Separate combat demonstrations are linked below.
Separate demonstration now available: Mortar firing. The original continuous recording is preserved.
Revised October 1: race-specific narration, original continuous gameplay and game sound. David voice recreation · review edition. Separate combat demonstrations are linked below.
October 2 pacing polish: 1 fast narration lines slowed with the original pitch retained. Continuous game picture and all other voice takes are unchanged.